>A special effect when done right is a great trick.
4 Reasons 3-D Movies Don't Have to Suck | Cracked.com
>Those poor dumb actors, theyre next.
Yup. Not just that; but writers, designers, etc. I can see producers wanting a world where films are literally "Plot A, plus Characters C, G, H, in setting Q." They're close as it is. I've been told that's why animation studi bigwigs push for cgi; even though it's mor expensive than line animation: they're working towards a pushbutton film industry.
>Thanks to CGI were able to get a realistic Spider-Man, Mr. Fantastic, Human Torch and Silver Surfer.
True; but I think that gets close to some new problems: you shouldn't HAVE to produce a realistic Silver Surfer.... he's a nekkid chrome guy flying through space on a surfboard.... if you need to attribute that with "realistic" you're probably missing the point. Designers start working FOR the cgi rather than using it, which means a lot of ideas fed through the "realistic" filter. Which means stuff starts looking the same.
Don C.
4 Reasons 3-D Movies Don't Have to Suck | Cracked.com
>Those poor dumb actors, theyre next.
Yup. Not just that; but writers, designers, etc. I can see producers wanting a world where films are literally "Plot A, plus Characters C, G, H, in setting Q." They're close as it is. I've been told that's why animation studi bigwigs push for cgi; even though it's mor expensive than line animation: they're working towards a pushbutton film industry.
>Thanks to CGI were able to get a realistic Spider-Man, Mr. Fantastic, Human Torch and Silver Surfer.
True; but I think that gets close to some new problems: you shouldn't HAVE to produce a realistic Silver Surfer.... he's a nekkid chrome guy flying through space on a surfboard.... if you need to attribute that with "realistic" you're probably missing the point. Designers start working FOR the cgi rather than using it, which means a lot of ideas fed through the "realistic" filter. Which means stuff starts looking the same.
Don C.
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