Post your most irritating toy myths that still wont go away.
For me are all the often repeated anti-She-Ra myths. These are still reposted by youtube personalities even though these myths have been debunked over and over again by widely available information.
Too make a very long story very short:
She-Ra was not created because the Barbie team was jealous of He-Man's success. She-Ra was created because sales of Teela were through the roof and they found out 30 percent of MOTU collectors were girls. Mattel wanted to create a line that would lift up both of their flagship properties.
Development of She-Ra was not stolen from the boys group. The She-Ra concept was created by Mattel designer Justine Dantzer. It was based on her earlier Andromeda concept of a line of fantasy action toys for girls.
Interview with Justine Dantzer. http://diaryofadorkette.blogspot.com...ne-part-2.html
Larry DiTillio did not create She-Ra. But he did name her and create the show story Bible. From what I remember one of the working names was He-Ra a play on the Greek Goddess Hera. This is not to diminish Larry's incredible work and contributions but to remind people of all the hard working women at Mattel that tend to get forgotten.
She-Ra did not kill off MOTU. 1985 was another banner year for MOTU sales. The She-Ra launch went great and MOTU sales were bolstered by the the success of the Horde characters. MOTU was hurt in 86 by terrible case assortments. They flooded the shelves with new secondary characters and vehicles that were crazy over produced while popular main characters like regular He-Man, regular Skeletor, Teela, Beastman, Man-at-Arms, etc. were no where to be found. Real Ghostbusters became the new hot thing in 86. The 1987 movie was too different and bombed. It failed to reignite interest in the brand among strong competition from the hot new properties TMNT and Real Ghostbusters.
For me are all the often repeated anti-She-Ra myths. These are still reposted by youtube personalities even though these myths have been debunked over and over again by widely available information.
Too make a very long story very short:
She-Ra was not created because the Barbie team was jealous of He-Man's success. She-Ra was created because sales of Teela were through the roof and they found out 30 percent of MOTU collectors were girls. Mattel wanted to create a line that would lift up both of their flagship properties.
Development of She-Ra was not stolen from the boys group. The She-Ra concept was created by Mattel designer Justine Dantzer. It was based on her earlier Andromeda concept of a line of fantasy action toys for girls.
Interview with Justine Dantzer. http://diaryofadorkette.blogspot.com...ne-part-2.html
Larry DiTillio did not create She-Ra. But he did name her and create the show story Bible. From what I remember one of the working names was He-Ra a play on the Greek Goddess Hera. This is not to diminish Larry's incredible work and contributions but to remind people of all the hard working women at Mattel that tend to get forgotten.
She-Ra did not kill off MOTU. 1985 was another banner year for MOTU sales. The She-Ra launch went great and MOTU sales were bolstered by the the success of the Horde characters. MOTU was hurt in 86 by terrible case assortments. They flooded the shelves with new secondary characters and vehicles that were crazy over produced while popular main characters like regular He-Man, regular Skeletor, Teela, Beastman, Man-at-Arms, etc. were no where to be found. Real Ghostbusters became the new hot thing in 86. The 1987 movie was too different and bombed. It failed to reignite interest in the brand among strong competition from the hot new properties TMNT and Real Ghostbusters.
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