What do you think it is?
The move from 12" to 8" dominance? The popularity of blister cards?
I think it is licensing. Sure, there were plenty of licensing deals before Mego, but Marty and friends seemed to really build the success of the company around (mainly) licensing. Other companies had licensed products, but they also had other things. So did Mego, of course, but most of their brief success was based on it. Other companies saw the profit in this and getting the rights became that much more competitive. Look how cheaply Mego got POTA in the early 70's and how much it would cost to get lesser lines in the late 70's.
I also think think the existence of licensing successes ultimately inspired the "need" to pitch execute projects bundled with potential merchandising. No longer did you wait for a success to to try and license your project. Now merchandise was part of thee project (I'm looking at you Transformers, GI Joe:RAH. Mego's deal with Marvel for the Micronauts book was a recognition of the "need" for this multi-platform approach.
I know Mego wasn't solely responsible for this evolution (and I think it would have happened without them), but I think they were the single strongest driver behind it during a critical period.
The move from 12" to 8" dominance? The popularity of blister cards?
I think it is licensing. Sure, there were plenty of licensing deals before Mego, but Marty and friends seemed to really build the success of the company around (mainly) licensing. Other companies had licensed products, but they also had other things. So did Mego, of course, but most of their brief success was based on it. Other companies saw the profit in this and getting the rights became that much more competitive. Look how cheaply Mego got POTA in the early 70's and how much it would cost to get lesser lines in the late 70's.
I also think think the existence of licensing successes ultimately inspired the "need" to pitch execute projects bundled with potential merchandising. No longer did you wait for a success to to try and license your project. Now merchandise was part of thee project (I'm looking at you Transformers, GI Joe:RAH. Mego's deal with Marvel for the Micronauts book was a recognition of the "need" for this multi-platform approach.
I know Mego wasn't solely responsible for this evolution (and I think it would have happened without them), but I think they were the single strongest driver behind it during a critical period.
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