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First Timer trying my hand at sculpting heads.

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  • ddgaff1132
    replied
    Looks like a great start! Cool choice on subject matter also. I was sad to see Tennants last episode.

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  • Jay042
    replied
    Originally posted by jessica
    He DOES look like Mel Gibson, doesn't he?
    Yeah, only it's more "drunken ranting jerkwad" Mel Gibson than Mad Max Awesomeness Mel Gibson. Especially on that mugshot like background

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  • Cosmicman
    replied
    Nice work buddy and welcome to the Museum!

    One big tip about doing this. You gotta keep doing it....over and over and never stop. You'll get better (not saying this sucks).
    In fact, if you slipped a pair of sun glasses on it, it would make a nice looking Plastic man.

    I am not familiar with Dr. Who so I couldn't tell you if it looks like who you were intending but I can tell you that you have a knack for this!

    Keep it up!

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  • jessica
    replied
    He DOES look like Mel Gibson, doesn't he?

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  • Jay042
    replied
    Here's my fourth try at my Doctor Who head. I had a pack of multicolored sculpey III and made the head out of some tan and beige. The hair is made from the chocolate brown mixed with the pottery color. His eyes were white sculpey, and I added more flesh tone around them after I'd baked it the first time. I'd added the hair and eye detail after the initial bake, using the boiling method for the second time.




    Overall, I'm quite happy with the results, even if I think he looks a bit more like Mel Gibson than David Tennant.

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  • Jay042
    replied
    Here's my second attempt and my first head is sitting in front.



    I think the proportions are better this time, but I still have a way to go before I get it the way I want it.

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  • ODBJBG
    replied
    I like the cartoony look of it. A lot of Mego stuff looks a bit cartoony to me. Good luck!

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  • ctc
    replied
    Neat!

    It's really good; but you're making a mistake a lot of new sculptors do: all the detail is there, but the proportions are kind of off. When you first start breaking things down mentally there's a tendency to overplay the values, so you end up with a cartoony version of your subject. With practice that gets fixed, but it takes time to learn subtlety. (I STILL have a helluva time with it.) Doing real people is staring in the deep end.

    You might think about sturdier materials for the masters. I use Super Sculpey or an old failed cast head with the features filed off for my base. (Using an old head keeps 'em in scale, too.) I use epoxy putty for the detail work. I find it easier to work with than the Sculpey.

    Don C.

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  • SlipperyLilSuckers
    replied
    I take my hat off to you too, and would love to see more pics as you progress.

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  • HapSlash
    replied
    Super Sculpey is really nice to work with.. holds detail really well, although it does have the tendancy to be a bit translucent. This makes it a little harder to make out really fine details, so... Something that I do which helps, is to mix a bit of the more opaque Sculpey III into it. I use black Sculpey III and get a clay about the same color of gray as what you have there in your pics.


    To keep your heads in scale... you should keep a spare head that you are trying to match the size of handy while you sculpt. That way you can compare regularly as you go.

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  • vulcan2074
    replied
    Welcome to the Museum. Nice work
    Sammy

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  • toys2cool
    replied
    welcome bro, he looks good

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  • Jay042
    replied
    Thanks for the comments, especially shellhead and HapSlash's suggestions. This was mostly a practice run at sculpting anyway, and now that I finally got a body I realize the head is way too big, doh! So it's back to the drawing board...

    I made that piece in some clay, with the idea of trying to cast the final piece. I may just buy some super sculpey and not mess with casting .

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  • thunderbolt
    replied
    looks good so far, I like the style coming thru in the sculpt.

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  • Meule
    replied
    Welcome aboard Jay.
    First of all my hat's off to you for even attempting to sculpt in this scale.
    Second, this is what I was about to say as well:

    Originally posted by HapSlash
    From the nose down the face is looking overly stretched... while the actor tends to have a more rounded jaw, he also has a weaker chin. I think you would get a better likeness by reducing the length there. Also, the nose does seem a bit wide.

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