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Thread: DeBoers Refit Enterprise WIP

  1. Updates For January 2013

    Hi Everyone! Sorry this update took so long to get uploaded. December was a very rough month for my secular work so very little was done on Enterprise x 3. I have 22 new pics in the Updates for January page

    For Enterprise updates:

    I needed to get all of the viewport glass in place as well as the wiring and lighting for some of the spot lights and the warp engines in place before I could put the Hanger and Botany deck pieces in place. So I added the clear pieces into the hull first. This included the Botany Deck Viewports.

    I was then able to add the exterior lighting on the other two engineering hulls and get all of the spot lights aimed to their proper locations. There are 7 Spots on each of the hulls. To insert them and secure them in place as well as aim them took about 2 - 3 hours each. No easy task because of the limited amount of room to work in with each of these models. In the November update I was able to get the first model done, but I learned from that one what NOT to do on the other 2. With the polar Lights Enterprise you can work on one half of the hull at a time, then assemble the 2 halves together. With the DeBoers, the hull is already one piece so you have to try to get your hands into that limited space. So it is very time consuming.

    I was also able to finally put the saucers back on so all of the ships are basically assembled. I also added all of the upper and lower saucer spot lights and they are all in place. I was able to get one of the saucer Interior lighting in place this month. I'm using some 4" fluorescent tubes that run off of ballasts and require 12v. to operate. I just have 2 more saucers to put the lighting into, but I do have a good pic of the lighting tests with these fluorescent mini lights on. There are also a couple pics with the warp engines on. By the next update I should have all of the lighting done in the saucers as well as the torpedo launcher effect and other lighting effects such as the impulse engine effect. I am looking forward to sealing up this ships and getting ready for the next phase of 2 of these builds.


    That's all for this months update. We'll see you next month.

    Mark

    http://www.NemVia.com
    ...Once it's activated, there's no way to stop it! - Scotty: DMa

  2. Updates For February 2013

    Greetings!

    For this month's update I've spent much of the time adding all of the clear plastic for all of the windows and viewports, plus I'm adding the interior lighting for the Officer's lounge which, by the way is turning out fabulous. There are some great pictures of this lighting in the UPDATES FOR FEBRUARY page. Check them out.

    In other areas I have had to scratch build and paint all of the interiors for the open hatch version of the Enterprise that will be in the Drydock. I wanted these hatches to be able to open and close, unlike the ones I made for the PLE version which always stayed open. I was originally going to make all of the hardware out of copper plating and tubing, but the problem I ran into was how to connect the hardware to the hatch doors without it looking like it was cemented together. I decided to scrap that idea and use styrene parts instead of copper so there would be less mess. It worked out better this way. I have 14 new pics in this month's updates.

    For the next update I will be adding some updates for the plans for my new Drydock Builds. I've started blueprints for this build so that I can get the proper scale of this build to match up with the DeBoers Scale Enterprise. I'm estimating the length of this new version to be about 56". This larger scale will be good for adding even more details for this build. That and the fact that I was able to see the original Filming Miniature in person and I will be able to work off of that model to make some corrections and changes so that these models will be even more accurate to ST:TMP filming miniature.

    That's it for now. Check out the pics, let me know what you think and I'll see you next month.

    Mark

    http://www.NemVia.com
    ...Once it's activated, there's no way to stop it! - Scotty: DMa

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