I would definitely buy Hot Toys-type or quality figures in the 8-inch scale.
I love everything about the original mego figures in a nostalgic way, but even as a kid I struggled with the fact that the figures did not look enough like the characters they were portraying.
The head sculpts on the super heroes were close enough to be recognizable, but none of them were what I would call good likenesses of the characters in comics or film or TV. You could tell Superman was Superman, but he didn't look like Curt Swan's art or like George Reeves. And when the 12 inch Superman came out, I wished Mego had not even tried to make the head look like Christopher Reeve it was so far off.
From the just plain goofy-looking Robin head sculpt to the no white sleeves, no gloves on Captain America and Tarzan's crazy cave-man suit, to pointed ears on Aquaman and furry hands on Falcon, the mego figures had issues. Mego got in the ballpark on the characters but that was about it.
That being said, the figures had great playability. The Type-2 body was fantastic. Not too big like big GI Joes and not too small like Star Wars figures. Loved the fact you could change their clothes and heads. To me playability is what made megoes great.
But now as an adult who enjoys looking at the figures rather than playing with them. I'd rather have figures that are as accurate as possible. That's why I love the custom figures that so many craftsman on this site create. Even the ones that are very mego-like pay much greater attention to detail than mego ever did.
I collect DC Direct's 13 inch figures. While there are some misses (Wonder Woman), most of the figures are very accurate renditions of their characters.
While I'm overall pleased — other than the wonky bodies — with what Mattel has produced in their retro line, I would prefer more realistic head sculpts, better emblems on the costumes in terms of placement and durability and better gauntlets on the costumes that represent the figures' gloves. They really should taper down at the wrist.
I love everything about the original mego figures in a nostalgic way, but even as a kid I struggled with the fact that the figures did not look enough like the characters they were portraying.
The head sculpts on the super heroes were close enough to be recognizable, but none of them were what I would call good likenesses of the characters in comics or film or TV. You could tell Superman was Superman, but he didn't look like Curt Swan's art or like George Reeves. And when the 12 inch Superman came out, I wished Mego had not even tried to make the head look like Christopher Reeve it was so far off.
From the just plain goofy-looking Robin head sculpt to the no white sleeves, no gloves on Captain America and Tarzan's crazy cave-man suit, to pointed ears on Aquaman and furry hands on Falcon, the mego figures had issues. Mego got in the ballpark on the characters but that was about it.
That being said, the figures had great playability. The Type-2 body was fantastic. Not too big like big GI Joes and not too small like Star Wars figures. Loved the fact you could change their clothes and heads. To me playability is what made megoes great.
But now as an adult who enjoys looking at the figures rather than playing with them. I'd rather have figures that are as accurate as possible. That's why I love the custom figures that so many craftsman on this site create. Even the ones that are very mego-like pay much greater attention to detail than mego ever did.
I collect DC Direct's 13 inch figures. While there are some misses (Wonder Woman), most of the figures are very accurate renditions of their characters.
While I'm overall pleased — other than the wonky bodies — with what Mattel has produced in their retro line, I would prefer more realistic head sculpts, better emblems on the costumes in terms of placement and durability and better gauntlets on the costumes that represent the figures' gloves. They really should taper down at the wrist.
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