Dungeons and Dragons is a classic game (and toy line) which doesn't get talked about too often here. So, I thought I'd start a topic where people could share their memories of D&D. The games, toys, cartoon, etc.
I have a huge amount of affection and nostalgia for the early editions of D&D. The recent release of D&D's 5th edition got me thinking back over the early editions of the game and how it has changed over the years. Like, originally character races like Elf and Dwarf were considered a class like Magic User or Fighter. For example, you couldn't be a Dwarf Wizard or Cleric. You were a Dwarf and they were all fighters. That was it.
The game was also very, VERY, VERY hard for starting level player characters. The player characters were weak and under geared going against very tough monsters. Several of which had magical instakill attacks which could only be countered with saving throw roles. It was especially tough for Magic Users because they had very low hit points, armor class and had to lug around a large spell book. A level one Magic User also had a limited choice of weak spells to pick from and from those you could pick only one spell. To make matters worse you could only use it one time per adventure. So if you used your one magic missile or sleep spell early on in an adventure, you were pretty much toast for the rest of the quest. You wouldn't last long against mobs of Goblins and Bugbears wearing a cloth robe and wielding a small dagger.
I have a huge amount of affection and nostalgia for the early editions of D&D. The recent release of D&D's 5th edition got me thinking back over the early editions of the game and how it has changed over the years. Like, originally character races like Elf and Dwarf were considered a class like Magic User or Fighter. For example, you couldn't be a Dwarf Wizard or Cleric. You were a Dwarf and they were all fighters. That was it.
The game was also very, VERY, VERY hard for starting level player characters. The player characters were weak and under geared going against very tough monsters. Several of which had magical instakill attacks which could only be countered with saving throw roles. It was especially tough for Magic Users because they had very low hit points, armor class and had to lug around a large spell book. A level one Magic User also had a limited choice of weak spells to pick from and from those you could pick only one spell. To make matters worse you could only use it one time per adventure. So if you used your one magic missile or sleep spell early on in an adventure, you were pretty much toast for the rest of the quest. You wouldn't last long against mobs of Goblins and Bugbears wearing a cloth robe and wielding a small dagger.
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