View Full Version : Headless Astro-Boy in to-do pile...
Jun 23, '09, 4:29 AM
Film at eleven.
Anyone else have that problem where you don't have time to finish projects just yet but you're still bombarded with new ones you want to have done on the shelf?
Anyway, just like Jedi Luke's head and Cylon's body Armor - here's another place holder in my to do list =(
Jun 23, '09, 6:32 AM
I hope you do finish him. I have thought about doing him and Space Ace for a long time. He looks really good so far.
Jun 23, '09, 9:37 AM
Yeah, will be really curious to see him completed!
Jun 23, '09, 1:29 PM
Thats a Great Start. I'd love to see him Completed :beaming1:
Jun 23, '09, 11:59 PM
LOOKS GOOD SO FAR.:cool_y:LOVE TO SEE HIM WHEN HE'S FINISHED.
Jun 24, '09, 12:15 AM
Looks perfect. Better get on it--the movie's coming out soon!
Jun 24, '09, 12:38 AM
Jul 10, '09, 12:41 AM
Anime RULZ!!! As for time issues. OH Yeah!!! Just finished one hell week at work and this week starts another. Life would be so much better as an EMT if you people would stop gettin HURT!!!! Dang it!!!
Jul 11, '09, 2:10 PM
wow, howd i miss this one? thats gonna looks sweet! it looks sweet now in fact!
Jul 11, '09, 4:56 PM
Wow! I hope to see him completed at some point.
Jul 17, '09, 6:10 AM
Scaling feedback -
Ok so... I debated between animated Bigger Head scaling, and normalized scaling and decided to go with the latter - the argument being that had Mego done an Astroboy I think they would have made the head in a humanized scale.
Except I'm roughing it out now and it still seems kind of off to me. It's basically the same size as an Our Gang Spanky head, but it seems fine to me one minute and then the next kind of .. underwhelming in scale.
What say ye my Mego brethren?
Jul 17, '09, 6:32 AM
It seems that the boots are making the head look too small. I'm no expert on the character, or customs for that matter, just my opinion. The boots you've chosen are correct for the character, right? If so, I'd keep them and work with the head size. I think you should go with the bigger animated head style or it will always give you that "sometimes right, sometimes wrong" feeling. I can see what you mean, because the head size is anatomically proper, as you said. But for me, the boots are making the head look smaller than it really is. You might even go with bigger hands too. I was checking out some pics of Astro-Boy and it seems he has big hands. I like what you've done so far and I can't wait to see how he turns out, no matter what you decide to do. Now that I've rambled like an idiot, I'm done.
Jul 17, '09, 7:24 AM
Personally, I think the head is a bit undersized, at least after looking at source material like this:
Jul 18, '09, 6:51 PM
It looks good to me. It has the MEGO look. Why not paint it? I like it very much!!!!:yes:
Jul 19, '09, 4:24 AM
Hmm, I think the head should be a tad bigger
Jul 19, '09, 4:38 AM
Okay - the "biggers" have it. Ditching the anatomically appropriate route and going bigheaded. Will post. ;)
Jul 23, '09, 2:10 PM
OK, here me out. There was live action Astroboy b&W movie in 1960s so you were on the money for that one. LOL. After seeing Astroboy pic I will agree with you.
Have you seen the Astroboy figures that cameout 5 or 6 years ago? Not very posable but could be used for custom parts. please ignore if not helpful.
Jul 23, '09, 9:58 PM
That head will work if you shorten the neck a little and make it thicker. Also make his nose smaller.
Otherwise, sculpt a new toddler body from scratch.
Aug 9, '09, 8:54 PM
I agree the head should be bigger and the nose smaller. Looking forward...
Nov 18, '09, 7:18 AM
Nov 18, '09, 8:18 AM
I think the body and choice of boots/clothing is fine. I'm really looking forward to seeing the larger head.
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